<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://wiki.samaran-daybreak.com/index.php?action=history&amp;feed=atom&amp;title=Daybreak%3ASpelllist</id>
	<title>Daybreak:Spelllist - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.samaran-daybreak.com/index.php?action=history&amp;feed=atom&amp;title=Daybreak%3ASpelllist"/>
	<link rel="alternate" type="text/html" href="http://wiki.samaran-daybreak.com/index.php?title=Daybreak:Spelllist&amp;action=history"/>
	<updated>2026-04-09T12:13:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.1</generator>
	<entry>
		<id>http://wiki.samaran-daybreak.com/index.php?title=Daybreak:Spelllist&amp;diff=12900&amp;oldid=prev</id>
		<title>Aorii at 02:59, 29 December 2015</title>
		<link rel="alternate" type="text/html" href="http://wiki.samaran-daybreak.com/index.php?title=Daybreak:Spelllist&amp;diff=12900&amp;oldid=prev"/>
		<updated>2015-12-29T02:59:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:59, 29 December 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Personal notes, for consistency tracking&amp;#039;s sake... I&amp;#039;ll put up an explanation eventually lol.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Personal notes, for consistency tracking&amp;#039;s sake... I&amp;#039;ll put up an explanation eventually lol.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Magic Types==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&#039;&#039;&#039;Aura Magic&#039;&#039;&#039;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&#039;&#039;&#039;Runic Magic&#039;&#039;&#039;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&#039;&#039;&#039;Concordance Magic&#039;&#039;&#039;: also known as &#039;Bardic&#039; magic, Concordance magic works by distributing ether through sound and slowly harmonizing the spell to the recipients&#039; ether frequencies. Concordance spells takes the longest to cast but exhibit the greatest capacity to bypass Ether Resistance.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&#039;&#039;&#039;Conceptual Magic&#039;&#039;&#039;: lost magic of the Dragonlords, capable of deriving its power through a concept/belief. Sometimes referred to as &#039;Divine&#039; or &#039;Deific&#039; magic.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&#039;&#039;&#039;Innate Magic&#039;&#039;&#039;: magical effects natural to a creature or species (i.e. Samaran&#039;s reincarnation and their &#039;fluid of life&#039;); innate magic are always powered by natural mana rather than refined ether.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Arcane Schools==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Arcane Schools==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Illusion&amp;#039;&amp;#039; - hiding or forging information&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Illusion&amp;#039;&amp;#039; - hiding or forging information&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Spell effects of the &#039;&#039;Alchemy&#039;&#039; and &#039;&#039;Enchantment&#039;&#039; schools involve injecting ether into the target of influence. Mages (and their linked familiars), who already each have their own manipulable ether source flowing through them, are highly resistant to foreign ether. They therefore repel alchemy and enchantment spells unless the attacker has substantially stronger spellpower.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Spell effects of the &#039;&#039;Alchemy&#039;&#039; and &#039;&#039;Enchantment&#039;&#039; schools involve injecting ether into the target of influence. Mages (and their linked familiars), who already each have their own manipulable ether source flowing through them, are highly resistant to foreign ether. They therefore repel alchemy and enchantment spells unless the attacker has substantially stronger spellpower.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Mages may willingly choose to receive &#039;&#039;Alchemy&#039;&#039; or &#039;&#039;Enchantment&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;magic by pausing free ether flow in the appropriate regions&lt;/del&gt;. This is an important aspect of healing spells (Alchemy:Bio). However, the effect is still substantially weaker and slower than when performed on non-mages. Healing spells may also overcome &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this ether resistance &lt;/del&gt;by using Samaran &#039;fluid of life&#039; as either a focus or additive to the spell, reducing the effects of ether rejection.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Mages may willingly choose &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to reduce (but not negate) their Ether Resistance by pausing free ether flow in the appropriate regions &lt;/ins&gt;to receive &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an &lt;/ins&gt;&#039;&#039;Alchemy&#039;&#039; or &#039;&#039;Enchantment&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spell&lt;/ins&gt;. This is an important aspect of healing spells (Alchemy:Bio). However, the effect is still substantially weaker and slower than when performed on non-mages. Healing spells may also overcome &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;some Ether Resistance &lt;/ins&gt;by using Samaran &#039;fluid of life&#039; as either a focus or additive to the spell, reducing the effects of ether rejection.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Since this resistance relies upon ether repulsion, significant reduction of reserve ether will make a mage vulnerable.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Since this resistance relies upon ether repulsion, significant reduction of reserve ether will make a mage vulnerable&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Curses are alchemy/enchantment spells designed to inflict long-term debilitating effects on an individual by creating a spell effect that could consume the user&#039;s ether (if any) or be replenished by any caster&#039;s ether. They have the capacity to bypass Ether Resistance due to their unique traits. However, the complexity of curses makes them ritual spells that must be cast into their target over the course of hours, making them ineffective as combat spells&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Spellcasting Specializations==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Spellcasting Specializations==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&#039;&#039;Geomancer&#039;&#039; - specialists of manipulating the earth/ground and tapping spiritual ley-lines for power.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Metamage&amp;#039;&amp;#039; - specialists of seizing control and manipulating foreign spell effects.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Metamage&amp;#039;&amp;#039; - specialists of seizing control and manipulating foreign spell effects.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Spellsniper&amp;#039;&amp;#039; - specialist of focused targeting spells through sheer spellpower for all-purpose ward-piercing.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Spellsniper&amp;#039;&amp;#039; - specialist of focused targeting spells through sheer spellpower for all-purpose ward-piercing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l48&quot;&gt;Line 48:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 57:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Sigil&amp;#039;&amp;#039;&amp;#039; (Effect): Leaves a visible, lasting mark of hardened ether for identification.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Sigil&amp;#039;&amp;#039;&amp;#039; (Effect): Leaves a visible, lasting mark of hardened ether for identification.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Divination===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Divination===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Detect&#039;&#039;&#039; (Effect:Suffix)&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[Divination]&lt;/del&gt;: Detect the presence of an entity and discern available details. The most common being &#039;&#039;Aura Detection&#039;&#039; which serves for magical effects.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Detect&#039;&#039;&#039; (Effect:Suffix): Detect the presence of an entity and discern available details. The most common being &#039;&#039;Aura Detection&#039;&#039; which serves for magical effects.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Illusion===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Illusion===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Mirage&amp;#039;&amp;#039;&amp;#039; (Effect): Creates an illusion based on the caster&amp;#039;s imagination, starting with only visual components but increases to audio, thermal, olfactory, etc with higher spellcraft.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Mirage&amp;#039;&amp;#039;&amp;#039; (Effect): Creates an illusion based on the caster&amp;#039;s imagination, starting with only visual components but increases to audio, thermal, olfactory, etc with higher spellcraft.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l72&quot;&gt;Line 72:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 81:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Binding Bands&amp;#039;&amp;#039;&amp;#039; (Effect): Creates steel shackles to bind an opponent.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Binding Bands&amp;#039;&amp;#039;&amp;#039; (Effect): Creates steel shackles to bind an opponent.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Fireball&amp;#039;&amp;#039;&amp;#039; (Effect): Hurls condensed flames which explode on impact. &amp;#039;&amp;#039;Firestorm&amp;#039;&amp;#039; (Tier3) upgrades this to multiple simultaneous shots with greater heat burst and flammability.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Fireball&amp;#039;&amp;#039;&amp;#039; (Effect): Hurls condensed flames which explode on impact. &amp;#039;&amp;#039;Firestorm&amp;#039;&amp;#039; (Tier3) upgrades this to multiple simultaneous shots with greater heat burst and flammability.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&#039;&#039;&#039;Levitation&#039;&#039;&#039; (Effect): Repulses gravity and allows floating in midair. Adding &#039;&#039;Flight&#039;&#039; allows the user to also control the force vectors for movement.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Lightning&amp;#039;&amp;#039;&amp;#039; (Effect): Call down a lightning strike or send a &amp;#039;&amp;#039;Blast&amp;#039;&amp;#039; of lightning from casters&amp;#039; hands. Effectiveness rises in with static charge or stormy weather.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Lightning&amp;#039;&amp;#039;&amp;#039; (Effect): Call down a lightning strike or send a &amp;#039;&amp;#039;Blast&amp;#039;&amp;#039; of lightning from casters&amp;#039; hands. Effectiveness rises in with static charge or stormy weather.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Repulsion&amp;#039;&amp;#039;&amp;#039; (Effect): Counter-pushes objects attempting to get closer to target; weak and only effective against smaller objects.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Repulsion&amp;#039;&amp;#039;&amp;#039; (Effect): Counter-pushes objects attempting to get closer to target; weak and only effective against smaller objects.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l86&quot;&gt;Line 86:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 96:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Mislead&amp;#039;&amp;#039;&amp;#039; (Effect): Creates a mirror image capable of independent action, starting with only visual components but increases to audio, thermal, olfactory, etc with higher spellcraft.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Mislead&amp;#039;&amp;#039;&amp;#039; (Effect): Creates a mirror image capable of independent action, starting with only visual components but increases to audio, thermal, olfactory, etc with higher spellcraft.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Universal===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Universal===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&#039;&#039;&#039;Chain&#039;&#039;&#039; (Meta): Spell capable of bouncing from one target to another, so long as it has power remaining.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Beam&amp;#039;&amp;#039;&amp;#039; (Form): Spell effect repeatedly hammer all in its path with a steady stream.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Beam&amp;#039;&amp;#039;&amp;#039; (Form): Spell effect repeatedly hammer all in its path with a steady stream.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Fragmentation&amp;#039;&amp;#039;&amp;#039; (Meta): Spell effect breaks apart into multiple pieces when stopped, each carrying a piece of the original&amp;#039;s power. Chain/tiered fragmentation may occur with cascading spells.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Fragmentation&amp;#039;&amp;#039;&amp;#039; (Meta): Spell effect breaks apart into multiple pieces when stopped, each carrying a piece of the original&amp;#039;s power. Chain/tiered fragmentation may occur with cascading spells.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l103&quot;&gt;Line 103:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 114:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Enchantment===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Enchantment===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Farspeak&amp;#039;&amp;#039;&amp;#039; (Effect): Long-range telepathy spell allowing communication over long distances. Farspeak&amp;#039;s burst transmissions allow it to overcome magical interference, but at the cost of requiring concentration to maintain even a 1-on-1 link.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Farspeak&amp;#039;&amp;#039;&amp;#039; (Effect): Long-range telepathy spell allowing communication over long distances. Farspeak&amp;#039;s burst transmissions allow it to overcome magical interference, but at the cost of requiring concentration to maintain even a 1-on-1 link.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&#039;&#039;&#039;Phantasm&#039;&#039;&#039; (Effect): Projects all sensory information of a non-existent, interactive physical entity into a creature&#039;s mind. The entity may be seen, heard, touched, smelled, and tasted as the caster wills, but only by the target.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Conjuration===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Conjuration===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Astral Leap&amp;#039;&amp;#039;&amp;#039; (Effect)[Teleport]: Short-range teleportation spell with line-of-sight range up to 500paces.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Astral Leap&amp;#039;&amp;#039;&amp;#039; (Effect)[Teleport]: Short-range teleportation spell with line-of-sight range up to 500paces.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Vanish&amp;#039;&amp;#039;&amp;#039; (Effect): General-purpose cleaning spell by dematerializing messes with precision control. May learn &amp;#039;&amp;#039;Disintegrate&amp;#039;&amp;#039; as an upgrade of this spell.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Vanish&amp;#039;&amp;#039;&amp;#039; (Effect): General-purpose cleaning spell by dematerializing messes with precision control. May learn &amp;#039;&amp;#039;Disintegrate&amp;#039;&amp;#039; as an upgrade of this spell.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&#039;&#039;&#039;Stormblessed&#039;&#039;&#039; (Effect): Creates a bubble of magic around an entity that transforms any surrounding wind to always blow in favor of the the entity&#039;s motion, thus allowing it to always ride the wind regardless of actual weather conditions.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Evocation===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Evocation===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Dispel&amp;#039;&amp;#039;&amp;#039; (Effect)[Antimagic]: Counter magical effects by forcibly unraveling ether from a shaped spell effect.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Dispel&amp;#039;&amp;#039;&amp;#039; (Effect)[Antimagic]: Counter magical effects by forcibly unraveling ether from a shaped spell effect.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Phantom Steed&#039;&#039;&#039; (Effect): Creates a pseudo-physical mount capable of airborne gallop at 60KMPH/80+kilopaces per hour. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A specified &lt;/del&gt;&#039;&#039;Overlay&#039;&#039; layers this over an existing mount as a shadowy barding that enhances mobility or endurance.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Phantom Steed&#039;&#039;&#039; (Effect): Creates a pseudo-physical mount capable of airborne gallop at 60KMPH/80+kilopaces per hour. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Specified &lt;/ins&gt;&#039;&#039;Overlay&#039;&#039; layers this over an existing mount as a shadowy barding that enhances mobility or endurance &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(require special training).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&#039;&#039;&#039;Phantom Charge&#039;&#039;&#039; (Effect): Sacrifices an existing Phantom Steed spell effect, causing a spectral steed that catches fire to charge in, ram the enemy, and explode into an inferno. Signature spell of the Knights Phantom&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Scorch-Ether&amp;#039;&amp;#039;&amp;#039; (Effect)[Antimagic]: Forcibly convert ether into volatile mana. Conversion of free ether works significantly faster than shaped ether, thus best paired with a &amp;#039;&amp;#039;Dispel&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Scorch-Ether&amp;#039;&amp;#039;&amp;#039; (Effect)[Antimagic]: Forcibly convert ether into volatile mana. Conversion of free ether works significantly faster than shaped ether, thus best paired with a &amp;#039;&amp;#039;Dispel&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Spellshield&amp;#039;&amp;#039;&amp;#039; (Effect): Creates a shimmering shield of pure magic that automatically deflect attacks. &amp;#039;&amp;#039;Fortress&amp;#039;&amp;#039; (Tier4) add-on word upgrades this into multiple shields with coordinated control.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Spellshield&amp;#039;&amp;#039;&amp;#039; (Effect): Creates a shimmering shield of pure magic that automatically deflect attacks. &amp;#039;&amp;#039;Fortress&amp;#039;&amp;#039; (Tier4) add-on word upgrades this into multiple shields with coordinated control.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Divination===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Divination===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Clairvoyance&amp;#039;&amp;#039;&amp;#039; (Effect): Low-range scrying spell. Creates a mobile, invisible magical sensor at a familiar location within 1 kilopace. Concentration required. May learn &amp;#039;&amp;#039;Scrying&amp;#039;&amp;#039; (Tier4) as an upgrade of this spell.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Clairvoyance&amp;#039;&amp;#039;&amp;#039; (Effect): Low-range scrying spell. Creates a mobile, invisible magical sensor at a familiar location within 1 kilopace. Concentration required. May learn &amp;#039;&amp;#039;Scrying&amp;#039;&amp;#039; (Tier4) as an upgrade of this spell.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Sight&#039;&#039;&#039; (Effect:Suffix): Family of spells enabling the viewing of a non-material element or clarity to see through physical entities. Known spells include &#039;&#039;Aura Sight&#039;&#039;, which visualizes magical effects; &#039;&#039;Flame Sight&#039;&#039;, which can see through fire, smoke, and smog. &#039;&#039;Earth Sight&#039;&#039;, which sees through limited thickness of earth and stone.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Sight&#039;&#039;&#039; (Effect:Suffix): Family of spells enabling the viewing of a non-material element or clarity to see through physical entities. Known spells include &#039;&#039;Aura Sight&#039;&#039;, which visualizes magical effects&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; &#039;&#039;Snow Sight&#039;&#039;, which pierces snow, ice (limited thickness), and fog&lt;/ins&gt;; &#039;&#039;Flame Sight&#039;&#039;, which can see through fire, smoke, and smog. &#039;&#039;Earth Sight&#039;&#039;, which sees through limited thickness of earth and stone.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Illusion===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Illusion===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Veil&amp;#039;&amp;#039;&amp;#039; (Effect): Hide entity through disinformation, beginning with visual and/or audio component but not limited. Disrupts outside attempts to scry into the area.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Veil&amp;#039;&amp;#039;&amp;#039; (Effect): Hide entity through disinformation, beginning with visual and/or audio component but not limited. Disrupts outside attempts to scry into the area.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l147&quot;&gt;Line 147:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 161:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Stonemeld&amp;#039;&amp;#039;&amp;#039; (Effect): Meld object or creature into stone to hide for a limited time; does not actually combine.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Stonemeld&amp;#039;&amp;#039;&amp;#039; (Effect): Meld object or creature into stone to hide for a limited time; does not actually combine.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Enchantment===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Enchantment===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&#039;&#039;&#039;Geas Brand&#039;&#039;&#039; (Effect)[Curse]: Brands the target with a curse that inflicts pain whenever they attempt to go against a set of expressed instructions made during casting.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Conjuration===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Conjuration===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Banishment&amp;#039;&amp;#039;&amp;#039; (Effect)[Teleport]: Banishes non-native creature back to its world of origin.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Banishment&amp;#039;&amp;#039;&amp;#039; (Effect)[Teleport]: Banishes non-native creature back to its world of origin.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&#039;&#039;&#039;Tectonic&#039;&#039;&#039; (Effect): Invokes subterranean tectonic movement, aka earthquakes.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Evocation===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Evocation===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&#039;&#039;&#039;Disjunction&#039;&#039;&#039; (Effect): Rip asunder a magical effect by fracturing its form and rending its ether apart. This violent form of &#039;&#039;&#039;Dispel&#039;&#039;&#039; can be used to destroy enchanted items and anchored magical effects which are far more stable, as well as dealing collateral damage to anything the magic inhabits.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Solar&amp;#039;&amp;#039;&amp;#039; (Effect): Harness the intense energies of the sun through miniaturized, limited magical fusion to create defensive screens, offensive beams, or other effects.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Solar&amp;#039;&amp;#039;&amp;#039; (Effect): Harness the intense energies of the sun through miniaturized, limited magical fusion to create defensive screens, offensive beams, or other effects.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Divination===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Divination===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Aorii</name></author>
	</entry>
	<entry>
		<id>http://wiki.samaran-daybreak.com/index.php?title=Daybreak:Spelllist&amp;diff=12896&amp;oldid=prev</id>
		<title>Aorii at 09:03, 17 December 2015</title>
		<link rel="alternate" type="text/html" href="http://wiki.samaran-daybreak.com/index.php?title=Daybreak:Spelllist&amp;diff=12896&amp;oldid=prev"/>
		<updated>2015-12-17T09:03:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;http://wiki.samaran-daybreak.com/index.php?title=Daybreak:Spelllist&amp;amp;diff=12896&amp;amp;oldid=12895&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Aorii</name></author>
	</entry>
	<entry>
		<id>http://wiki.samaran-daybreak.com/index.php?title=Daybreak:Spelllist&amp;diff=12895&amp;oldid=prev</id>
		<title>Aorii: /* Arcane Schools */</title>
		<link rel="alternate" type="text/html" href="http://wiki.samaran-daybreak.com/index.php?title=Daybreak:Spelllist&amp;diff=12895&amp;oldid=prev"/>
		<updated>2015-12-17T09:01:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Arcane Schools&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:01, 17 December 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Enchantment&amp;#039;&amp;#039; - manipulation of the mental&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Enchantment&amp;#039;&amp;#039; - manipulation of the mental&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Conjuration&amp;#039;&amp;#039; - creation of physical phenomenons&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Conjuration&amp;#039;&amp;#039; - creation of physical phenomenons&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;Evocation&#039;&#039; - creation of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mental &lt;/del&gt;phenomenons&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;Evocation&#039;&#039; - creation of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spiritual &lt;/ins&gt;phenomenons&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Divination&amp;#039;&amp;#039; - accessing of information&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Divination&amp;#039;&amp;#039; - accessing of information&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Illusion&amp;#039;&amp;#039; - hiding or forging information&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Illusion&amp;#039;&amp;#039; - hiding or forging information&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Aorii</name></author>
	</entry>
	<entry>
		<id>http://wiki.samaran-daybreak.com/index.php?title=Daybreak:Spelllist&amp;diff=12411&amp;oldid=prev</id>
		<title>Aorii at 13:34, 30 January 2014</title>
		<link rel="alternate" type="text/html" href="http://wiki.samaran-daybreak.com/index.php?title=Daybreak:Spelllist&amp;diff=12411&amp;oldid=prev"/>
		<updated>2014-01-30T13:34:16Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:34, 30 January 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Spellcasting Specializations==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Spellcasting Specializations==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&#039;&#039;Metamage&#039;&#039; - specialists of seizing control and manipulating foreign spell effects.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Spellsniper&amp;#039;&amp;#039; - specialist of focused targeting spells through sheer spellpower for all-purpose ward-piercing. (spec word: &amp;#039;&amp;#039;Beam&amp;#039;&amp;#039;)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Spellsniper&amp;#039;&amp;#039; - specialist of focused targeting spells through sheer spellpower for all-purpose ward-piercing. (spec word: &amp;#039;&amp;#039;Beam&amp;#039;&amp;#039;)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Spellstorm&amp;#039;&amp;#039; - specialist of concentrating on massed spellfire volleys through quantitative duplication of spells. (spec word: &amp;#039;&amp;#039;Phalanx&amp;#039;&amp;#039;)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Spellstorm&amp;#039;&amp;#039; - specialist of concentrating on massed spellfire volleys through quantitative duplication of spells. (spec word: &amp;#039;&amp;#039;Phalanx&amp;#039;&amp;#039;)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Spellsword&amp;#039;&amp;#039; - specialist of casting spells in melee combat; spellswords are by far the most common form of combat mages in Hyperion as it requires neither special affinity nor exemplary magical potential. (spec word: &amp;#039;&amp;#039;Negation&amp;#039;&amp;#039;)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Spellsword&amp;#039;&amp;#039; - specialist of casting spells in melee combat; spellswords are by far the most common form of combat mages in Hyperion as it requires neither special affinity nor exemplary magical potential. (spec word: &amp;#039;&amp;#039;Negation&amp;#039;&amp;#039;)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&#039;&#039;Stormcaller&#039;&#039; - specialists of weather control sorcery.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Wayfarer&amp;#039;&amp;#039; - specialists of teleportation, with improved range, control, and carrying capacity. (spec word: &amp;#039;&amp;#039;Astral Teleport&amp;#039;&amp;#039;)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Wayfarer&amp;#039;&amp;#039; - specialists of teleportation, with improved range, control, and carrying capacity. (spec word: &amp;#039;&amp;#039;Astral Teleport&amp;#039;&amp;#039;)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l109&quot;&gt;Line 109:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 111:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Rank 4 - &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Professional &lt;/del&gt;Spells==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Rank 4 - &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Expert &lt;/ins&gt;Spells==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Professional magic that blatantly ignores physical laws, taught to career or higher education mages.&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Professional magic that blatantly ignores physical laws, taught to career or higher education mages.&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Alchemy===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Alchemy===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l128&quot;&gt;Line 128:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 130:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Rank 5 - &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mastery &lt;/del&gt;Spells==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Rank 5 - &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Master &lt;/ins&gt;Spells==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Powerful magic used only by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;experienced &lt;/del&gt;specialists; usually result in horrible accidents when used by someone not practiced.&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Powerful magic used only by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;seasoned &lt;/ins&gt;specialists; usually result in horrible accidents when used by someone not practiced.&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Alchemy===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Alchemy===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Stonemeld&amp;#039;&amp;#039;&amp;#039; (Effect): Meld object or creature into stone to hide for a limited time; does not actually combine.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Stonemeld&amp;#039;&amp;#039;&amp;#039; (Effect): Meld object or creature into stone to hide for a limited time; does not actually combine.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l159&quot;&gt;Line 159:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 161:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Aura Condense&amp;#039;&amp;#039;&amp;#039;: Compacts ether density which results in higher spell penetration and focal power, but reduces spell acceleration.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Aura Condense&amp;#039;&amp;#039;&amp;#039;: Compacts ether density which results in higher spell penetration and focal power, but reduces spell acceleration.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Aura Field&amp;#039;&amp;#039;&amp;#039;: Basic aura mode with a minor boost to spell acceleration.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Aura Field&amp;#039;&amp;#039;&amp;#039;: Basic aura mode with a minor boost to spell acceleration.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Hyperion Battlefield Magic===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Hyperion Battlefield Magic===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hyperion battlefield spellcasting are typically delivered in alchemy-conjuration combos, by altering circumstances followed by an elemental attack. Common examples include the Knights Phantom&amp;#039;s preference for shrunken oil barrels which are dispelled to restore size and ignited after throwing; or artillery-mages&amp;#039; preference to transmute air into natural gas before adding fire, sparking explosions on par with modern fuel air bombs.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hyperion battlefield spellcasting are typically delivered in alchemy-conjuration combos, by altering circumstances followed by an elemental attack. Common examples include the Knights Phantom&amp;#039;s preference for shrunken oil barrels which are dispelled to restore size and ignited after throwing; or artillery-mages&amp;#039; preference to transmute air into natural gas before adding fire, sparking explosions on par with modern fuel air bombs.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Aorii</name></author>
	</entry>
	<entry>
		<id>http://wiki.samaran-daybreak.com/index.php?title=Daybreak:Spelllist&amp;diff=12397&amp;oldid=prev</id>
		<title>Aorii at 16:44, 27 January 2014</title>
		<link rel="alternate" type="text/html" href="http://wiki.samaran-daybreak.com/index.php?title=Daybreak:Spelllist&amp;diff=12397&amp;oldid=prev"/>
		<updated>2014-01-27T16:44:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;http://wiki.samaran-daybreak.com/index.php?title=Daybreak:Spelllist&amp;amp;diff=12397&amp;amp;oldid=12385&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Aorii</name></author>
	</entry>
	<entry>
		<id>http://wiki.samaran-daybreak.com/index.php?title=Daybreak:Spelllist&amp;diff=12385&amp;oldid=prev</id>
		<title>Aorii at 19:40, 23 January 2014</title>
		<link rel="alternate" type="text/html" href="http://wiki.samaran-daybreak.com/index.php?title=Daybreak:Spelllist&amp;diff=12385&amp;oldid=prev"/>
		<updated>2014-01-23T19:40:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:40, 23 January 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Illusion&amp;#039;&amp;#039; - hiding or forging information&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Illusion&amp;#039;&amp;#039; - hiding or forging information&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*Spell effects of the &#039;&#039;Alchemy&#039;&#039; and &#039;&#039;Enchantment&#039;&#039; schools involve injecting ether into the target of influence. Mages (and their linked familiars), who already each have their own manipulable ether source flowing through them, are highly resistant to foreign ether. They therefore repel alchemy and enchantment spells unless the attacker has substantially stronger spellpower.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*Mages may willingly choose to receive &#039;&#039;Alchemy&#039;&#039; or &#039;&#039;Enchantment&#039;&#039; magic by pausing free ether flow in the appropriate regions. This is an important aspect of healing spells (Alchemy:Bio). However, the effect is still substantially weaker and slower than when performed on non-mages. Healing spells may also overcome this ether resistance by using Samaran &#039;fluid of life&#039; as either a focus or additive to the spell, reducing the effects of ether rejection.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Spellcasting Specializations==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&#039;&#039;Spellsniper&#039;&#039; - specialist of focused targeting spells through sheer spellpower for all-purpose ward-piercing. (spec word: &#039;&#039;Beam&#039;&#039;)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&#039;&#039;Spellstorm&#039;&#039; - specialist of concentrating on massed spellfire volleys through quantitative duplication of spells. (spec word: &#039;&#039;Phalanx&#039;&#039;)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&#039;&#039;Spellsword&#039;&#039; - specialist of casting spells in melee combat; spellswords are by far the most common form of combat mages in Hyperion as it requires neither special affinity nor exemplary magical potential. (spec word: &#039;&#039;Negation&#039;&#039;)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&#039;&#039;Wayfarer&#039;&#039; - specialists of teleportation, with improved range, control, and carrying capacity. (spec word: &#039;&#039;Astral Teleport&#039;&#039;)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Rank 1 - Elementary Spells==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Rank 1 - Elementary Spells==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Aorii</name></author>
	</entry>
	<entry>
		<id>http://wiki.samaran-daybreak.com/index.php?title=Daybreak:Spelllist&amp;diff=12376&amp;oldid=prev</id>
		<title>Aorii at 16:50, 21 January 2014</title>
		<link rel="alternate" type="text/html" href="http://wiki.samaran-daybreak.com/index.php?title=Daybreak:Spelllist&amp;diff=12376&amp;oldid=prev"/>
		<updated>2014-01-21T16:50:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;http://wiki.samaran-daybreak.com/index.php?title=Daybreak:Spelllist&amp;amp;diff=12376&amp;amp;oldid=12309&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Aorii</name></author>
	</entry>
	<entry>
		<id>http://wiki.samaran-daybreak.com/index.php?title=Daybreak:Spelllist&amp;diff=12309&amp;oldid=prev</id>
		<title>Aorii: Created page with &quot;Personal notes, for consistency tracking&#039;s sake... I&#039;ll put up an explanation eventually lol.   ==Arcane Schools== All magic, spells, and effects are classified into six schoo...&quot;</title>
		<link rel="alternate" type="text/html" href="http://wiki.samaran-daybreak.com/index.php?title=Daybreak:Spelllist&amp;diff=12309&amp;oldid=prev"/>
		<updated>2014-01-05T16:40:18Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Personal notes, for consistency tracking&amp;#039;s sake... I&amp;#039;ll put up an explanation eventually lol.   ==Arcane Schools== All magic, spells, and effects are classified into six schoo...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Personal notes, for consistency tracking&amp;#039;s sake... I&amp;#039;ll put up an explanation eventually lol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Arcane Schools==&lt;br /&gt;
All magic, spells, and effects are classified into six schools:&lt;br /&gt;
*&amp;#039;&amp;#039;Alchemy&amp;#039;&amp;#039; - manipulation of the physical; as the most explored school of magic, alchemy is broken down into &amp;#039;&amp;#039;Bio&amp;#039;&amp;#039;, spells that affect life, and non-Bio for everything else.&lt;br /&gt;
*&amp;#039;&amp;#039;Enchantment&amp;#039;&amp;#039; - manipulation of the mental&lt;br /&gt;
*&amp;#039;&amp;#039;Conjuration&amp;#039;&amp;#039; - creation of physical phenomenons&lt;br /&gt;
*&amp;#039;&amp;#039;Evocation&amp;#039;&amp;#039; - creation of mental phenomenons&lt;br /&gt;
*&amp;#039;&amp;#039;Divination&amp;#039;&amp;#039; - accessing of information&lt;br /&gt;
*&amp;#039;&amp;#039;Illusion&amp;#039;&amp;#039; - hiding or forging information&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rank 1 - Elementary Spells==&lt;br /&gt;
&amp;#039;&amp;#039;Basic magic that skirts the laws of physics, taught starting from earliest age of magical control.&amp;#039;&amp;#039;&lt;br /&gt;
===Alchemy===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Flourish&amp;#039;&amp;#039;&amp;#039; (Effect)[Alchemy][Bio]: Plant matter thrives and grows at exponential rate.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Ignition&amp;#039;&amp;#039;&amp;#039; (Effect)[Alchemy]: Ignites combustible object.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Lock/Unlock&amp;#039;&amp;#039;&amp;#039; (Effect)[Alchemy]: Open/closes a lock.&lt;br /&gt;
===Enchantment===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Telepathy&amp;#039;&amp;#039;&amp;#039; (Effect)[Enchantment]: Sends a mental message or create a telepathic bond. Unless grounded by a deeper bond, telepathy is interferes by local spell auras and therefore unreliable over distances of high magic concentration.&lt;br /&gt;
===Conjuration===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Air Glide/Cushion&amp;#039;&amp;#039;&amp;#039; (Effect)[Conjuration]: Surround entity with either air buffets to slow descent, or layers of decompressing air to reduce impact.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Cyclone&amp;#039;&amp;#039;&amp;#039; (Effect)[Conjuration]: Creates a gust of wind. &amp;#039;&amp;#039;Blast&amp;#039;&amp;#039; intensifies it.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Repulsion&amp;#039;&amp;#039;&amp;#039; (Effect)[Conjuration]: Counter-pushes objects attempting to get closer to target; weak and only effective against smaller objects unless cast by mage of exceptional power.&lt;br /&gt;
===Evocation===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Armor&amp;#039;&amp;#039;&amp;#039; (Effect)[Evocation]: Creates a layer of invisible, weightless armor composed of pure magic.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Sigil&amp;#039;&amp;#039;&amp;#039; (Effect)[Evocation]: Leaves a visible mark of hardened ether for identification.&lt;br /&gt;
===Divination===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Detection&amp;#039;&amp;#039;&amp;#039; (Effect:Suffix)[Divination]: Detect the presence of an entity and discern available details. The most common being &amp;#039;&amp;#039;Aura Detection&amp;#039;&amp;#039; which serves for magical effects.&lt;br /&gt;
===Illusion===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Mirage&amp;#039;&amp;#039;&amp;#039; (Effect)[Illusion]: Creates an illusion based on the caster&amp;#039;s imagination, starting with only visual components but increases to audio, thermal, olfactory, etc with higher spellpower/control.&lt;br /&gt;
===Universal===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Barrier&amp;#039;&amp;#039;&amp;#039; (Form): Spell effect takes the form of a barrier that protects one object or creature.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Boost&amp;#039;&amp;#039;&amp;#039; (Effect:Suffix)[Universal]: Augmentation effect, striking a balance between moderate power and duration.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rank 2 - Intermediate Spells==&lt;br /&gt;
&amp;#039;&amp;#039;Intermediate magic that breaks physical laws in reasonable manners, taught starting from early teens (Middle School).&amp;#039;&amp;#039;&lt;br /&gt;
===Alchemy===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Animate&amp;#039;&amp;#039;&amp;#039; (Effect)[Alchemy]: Non-sentient object moves as directed, even if it cannot exert force. Animate has numerous variants: &amp;#039;&amp;#039;Entangle&amp;#039;&amp;#039; orders it to bind and constrict creatures; &amp;#039;&amp;#039;Assault&amp;#039;&amp;#039; increases force and speed.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Enlarge/Shrink&amp;#039;&amp;#039;&amp;#039; (Effect)[Alchemy]: Increase or reduce size of item.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Metabolic&amp;#039;&amp;#039;&amp;#039; (Effect:Prefix)[Alchemy][Bio]: Modifies physical energy output and natural healing by several folds. Side-effect include burning through reserve energy faster, resulting in fatigue and hunger.&lt;br /&gt;
===Enchantment===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Sensory Clarity&amp;#039;&amp;#039;&amp;#039; (Effect)[Enchantment]: Sharpens sensory processing and clears mental pathways; this does not actually boost the senses themselves, and an exception is made for pain sensory.&lt;br /&gt;
===Conjuration===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Brambles&amp;#039;&amp;#039;&amp;#039; (Effect)[Conjuration]: Creates thick, spiky vines and other plant undergrowth.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Conjure&amp;#039;&amp;#039;&amp;#039; (Effect)[Conjuration]: Conjures specified entity from nearest source instead of magically simulating them with limited duration.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Shift Impulse&amp;#039;&amp;#039;&amp;#039; (Effect)[Conjuration]: Accelerates motion by manipulating target momentum.&lt;br /&gt;
===Evocation===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Ether Seeker&amp;#039;&amp;#039;&amp;#039; (Effect)[Evocation][Antimagic]: Evokes self-guided counter-missiles that disrupt shaped ether; producible in quantity even with advanced magic.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Guard&amp;#039;&amp;#039;&amp;#039; (Effect)[Evocation]: Creates a layer of translucent magic that wards against hostile magic and resists antimagic.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Negation&amp;#039;&amp;#039;&amp;#039; (Effect)[Evocation][Antimagic]: Gives an entity limited ability to suppress and even ignore other magic; cannot be combined with other spellwords.&lt;br /&gt;
===Divination===&lt;br /&gt;
===Illusion===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Mislead&amp;#039;&amp;#039;&amp;#039; (Effect)[Illusion]: Creates a mirror image capable of independent action, starting with only visual components but increases to audio, thermal, olfactory, etc with higher spellpower/control.&lt;br /&gt;
===Universal===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Beam&amp;#039;&amp;#039;&amp;#039; (Form): Spell effect repeatedly hammer all in its path.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Fragmentation&amp;#039;&amp;#039;&amp;#039; (Meta): Spell effect breaks apart into multiple pieces after meeting target, each carrying a piece of the original&amp;#039;s power. Chain/tiered fragmentation may occur with cascading spells.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Screen&amp;#039;&amp;#039;&amp;#039; (Form): Spell effect takes the form of a geometric surface.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Surge&amp;#039;&amp;#039;&amp;#039; (Effect:Suffix)[Universal]: Augmentation effect with high power but low duration measurable in seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rank 3 - Advanced Spells==&lt;br /&gt;
&amp;#039;&amp;#039;Advanced magic that requires finesse, control, and understanding, taught starting from late teens (High School).&amp;#039;&amp;#039;&lt;br /&gt;
===Alchemy===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Elemental Body&amp;#039;&amp;#039;&amp;#039; (Effect)[Alchemy][Bio]: Blesses the body with spirits of a classical element. &amp;#039;&amp;#039;Air&amp;#039;&amp;#039; grants swiftness and improved senses; &amp;#039;&amp;#039;Earth&amp;#039;&amp;#039; reinforces structure and strength; &amp;#039;&amp;#039;Fire&amp;#039;&amp;#039; increases metabolic output and fire resistance; &amp;#039;&amp;#039;Water&amp;#039;&amp;#039; offers minor regeneration and aquatic capacities.&lt;br /&gt;
===Enchantment===&lt;br /&gt;
===Conjuration===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Astral Leap&amp;#039;&amp;#039;&amp;#039; (Effect)[Conjuration][Evocation]: Short-range teleportation spell with line-of-sight range up to 500paces.&lt;br /&gt;
===Evocation===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Dispel&amp;#039;&amp;#039;&amp;#039; (Effect)[Evocation][Antimagic]: Counter magical effects by forcibly unraveling ether from a shaped spell effect.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Spellshield&amp;#039;&amp;#039;&amp;#039; (Effect)[Evocation]: Creates a shimmering shield of pure magic that automatically deflect attacks. &amp;#039;&amp;#039;Fortress&amp;#039;&amp;#039; add-on word boosts this into multiple shields with self-coordinated control.&lt;br /&gt;
===Divination===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Sight&amp;#039;&amp;#039;&amp;#039; (Effect:Suffix)[Divination]: Enables either the viewing of non-material element (i.e. &amp;#039;&amp;#039;Aura Sight&amp;#039;&amp;#039; visualize magical effects) or clarity to see through a physical entity (i.e. &amp;#039;&amp;#039;Stone Sight&amp;#039;&amp;#039; can see through natural rock).&lt;br /&gt;
===Illusion===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Veil&amp;#039;&amp;#039;&amp;#039; (Effect)[Illusion]: Hide entity through disinformation, beginning with visual and/or audio component but not limited.&lt;br /&gt;
===Universal===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Field&amp;#039;&amp;#039;&amp;#039; (Form): Spell effect forms a constant area-of-effect emanation. Field spells do not need refreshing but constantly drain ether from source.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Sanctum&amp;#039;&amp;#039;&amp;#039; (Form): Spell effect wards an enclosed region from all outside region.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rank 4 - Collegiate Spells==&lt;br /&gt;
&amp;#039;&amp;#039;Professional magic that blatantly ignores physical laws, taught to career or higher education mages.&amp;#039;&amp;#039;&lt;br /&gt;
===Alchemy===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Disintegrate&amp;#039;&amp;#039;&amp;#039; (Effect)[Alchemy]: Breaks down physical entity to a granular level; exact process unknown but results in dust and heated, particle-heavy air. &amp;#039;&amp;#039;Void&amp;#039;&amp;#039; prefix word disintegrates it to molecular level for faster dispersal.&lt;br /&gt;
===Enchantment===&lt;br /&gt;
===Conjuration===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Astral Teleport&amp;#039;&amp;#039;&amp;#039; (Effect)[Conjuration][Evocation]: Long-range teleportation spell with maximum standard safety range of 10 kilopaces; Wayfarer training increases this to 25 kilopaces.&lt;br /&gt;
===Evocation===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Scorch-Ether&amp;#039;&amp;#039;&amp;#039; (Effect)[Evocation][Antimagic]: Forcibly convert ether into volatile mana. Conversion of free ether works significantly faster than shaped ether.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Lockdown&amp;#039;&amp;#039;&amp;#039; (Effect)[Evocation]: Wards the area by bouncing teleportation to either the nearest unwarded or a designated area.&lt;br /&gt;
===Divination===&lt;br /&gt;
===Illusion===&lt;br /&gt;
===Universal===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Catalyst&amp;#039;&amp;#039;&amp;#039; (Meta): Spell effects that create either magical or physical energy may begin a cascading chain reaction.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rank 5 - Graduate Spells==&lt;br /&gt;
&amp;#039;&amp;#039;Powerful magic used only by experienced specialists; usually result in horrible accidents when used by someone not practiced.&amp;#039;&amp;#039;&lt;br /&gt;
===Alchemy===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Stonemeld&amp;#039;&amp;#039;&amp;#039; (Effect)[Alchemy]: Meld object or creature into stone to hide for a limited time; does not actually combine.&lt;br /&gt;
===Enchantment===&lt;br /&gt;
===Conjuration===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Banishment&amp;#039;&amp;#039;&amp;#039; (Effect)[Conjuration][Evocation]: Banishes non-native creature back to its world of origin.&lt;br /&gt;
===Evocation===&lt;br /&gt;
===Divination===&lt;br /&gt;
===Illusion===&lt;br /&gt;
===Universal===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Phalanx&amp;#039;&amp;#039;&amp;#039; (Meta): Spellshaping is duplicated quickly for quantitative spellcasting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rank 6 - Mastery Spells==&lt;br /&gt;
&amp;#039;&amp;#039;For archmages only.&amp;#039;&amp;#039;&lt;br /&gt;
===Alchemy===&lt;br /&gt;
===Enchantment===&lt;br /&gt;
===Conjuration===&lt;br /&gt;
===Evocation===&lt;br /&gt;
===Divination===&lt;br /&gt;
===Illusion===&lt;br /&gt;
===Universal===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Common Aura Magic Modes==&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Aura Bombardment&amp;#039;&amp;#039;&amp;#039;: Improves control and output for large-scale spellcasting, but lacking individual precision in shaping spells.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Aura Boost&amp;#039;&amp;#039;&amp;#039;: Enhances physical functions by coursing ether through the body, but reduces spell acceleration (spellshaping time).&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Aura Burst&amp;#039;&amp;#039;&amp;#039;: Greatly boost spell acceleration for the fastest casting time in all known styles, but with the side-effect of numbness from overwhelmed nerve conduits; prolonged use may lead to temporary and permanent paralysis.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Aura Condense&amp;#039;&amp;#039;&amp;#039;: Compacts ether density which results in higher spell penetration and focal power, but reduces spell acceleration.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Aura Field&amp;#039;&amp;#039;&amp;#039;: Basic aura mode with a minor boost to spell acceleration.&lt;/div&gt;</summary>
		<author><name>Aorii</name></author>
	</entry>
</feed>